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About

I build web software that stays legible after the people who wrote it have moved on. Mostly TypeScript, mostly on the seam between the interface and whatever it talks to.

Background

My default is to make the boring choice and spend the saved effort on the part that is actually hard. That usually means a small dependency list, a schema that refuses invalid states, and tests around the two or three behaviours that would be expensive to get wrong.

I care about the parts users feel but rarely name: how fast the first paint is, whether the keyboard gets you anywhere the mouse does, whether an error message tells you what to do next.

Before this I did TODO. Outside of work I do TODO.

How I work

Boring by default
Novelty is a budget; spend it where it buys something
Types at the edges
Parse once, trust the shape after
Keyboard parity
Every mouse path has a key path
Delete before adding
The cheapest code is the removed kind

Stack

Languages
TypeScript, Go, SQL
Frontend
React, TanStack, Tailwind
Backend
Node, Postgres, Redis
Infra
Docker, GitHub Actions, Fly.io

At a glance

7yrs
Experience
Italy
Based in
JZ
Signature